
For many adventure gamers, Schizm will be a comfortable fit. It seems more suited to five years ago, when Myst clones were a dime a dozen, when every adventure game dropped you in a desolate world filled with strange technology. But even five years ago, Schizm would have stood out from the crowd. It’s more like Sierra’s Rama or Rocket Science’s Obsidian–it’s definitely inspired by Myst, but the puzzles set it apart. Schizm has a thin story, but the puzzles were obviously created by and for people who love a daunting task.
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