Set shortly after the events of last year’s Wanted movie, Weapons of Fate is a stylish third-person shooter in which you play predominantly as movie protagonist Wesley Gibson. Armed with skills inherited from your also-playable super-assassin father, you spend much of the game gunning down goons while effortlessly moving between positions of cover, bending bullets around corners, and slowing down time so dramatically that you can shoot enemies’ bullets out of the air. This is as fun as it sounds, but the action becomes repetitive after a couple of hours, and after five or six you’ll have avenged your mother’s murder, beaten the game, and have little reason to ever pick it up again.
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