A couple of years ago, you probably would have been branded as a lunatic if you had said that we’d ever get to play Prey. Many of the game’s ideas were originally hatched a decade ago. The game was even shown off to press in 1997. But in 1998, Prey was canned so that the development team could move on to other projects, and it was assumed lost. It resurfaced last year with a new developer and new technology thanks to the engine that powered both Doom 3 and Quake 4. The end result is a pretty standard first-person shooter that offers up largely the same sorts of thrills you’ve probably come to expect from this style of game, in spite of some superficially novel twists.
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