Be careful what you wish for. Since Dead Rising’s release in 2006, players have been clamoring for a sandbox mode. In Dead Rising 2: Off the Record, you finally have a chance to tear through Fortune City without a leash pulling you through, and it’s now clear why such an option was absent in the past. It’s boring. Finicky controls and shallow combat have been a part of the series since the beginning, but it was possible to look past these problems because you were constantly pushed from one ticking objective to the next.
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