When Brothers in Arms: Road to Hill 30 was released earlier this year, it was lauded for its nearly seamless integration between first-person-shooter control and squad command mechanics. While clearly not as twitchy as most shooters, Brothers in Arms focused on the tactical aspect of small-squad infantry combat in World War II and packaged it with a cinema-quality presentation reminiscent of HBO’s Band of Brothers. Fewer than seven months later, Gearbox has churned out a sequel. And as you’d expect from a sequel turned around so quickly, Brothers in Arms: Earned in Blood offers a rather similar experience to its excellent predecessor, with improved enemy artificial intelligence and additional multiplayer options. The novelty has worn off just a bit, though.
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